@article{oai:nagaoka-id.repo.nii.ac.jp:00000348, author = {真壁, 友 and 平原, 真 and Makabe, Tomo and Hirahara, Makoto}, journal = {長岡造形大学研究紀要, Nagaoka Institute of Design Bulletin}, month = {Mar}, note = {application/pdf, To control motors and move objects with a computer, it is necessary to design electronic circuits and program movements, which is a technical hurdle for students of design and art. In this study, we developed software to support the creation of kinetic art. The software employs keyframe-based operations used in normal animation production, and allows the user to set the winding speed and timing graphically. In addition, the position of the hoisting point and the shape of the hoisting object can be freely changed, and settings can be made while confirming them in a 3D simulation. This makes it possible to move actual objects using operations similar to those used in normal animation production. Kinetic art works created using this software were presented at an exhibition and feedback was obtained from the audience.}, pages = {43--45}, title = {モータ制御支援ソフトウェアの開発}, volume = {20}, year = {2023}, yomi = {マカベ, トモ and ヒラハラ, マコト} }